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AI Insights · Timothy · April 2023

Top 5 Boxing Games on iOS in Switzerland Q1 2023

Discover the performance trends of the top 5 boxing games on iOS in Switzerland during Q1 2023, including downloads, revenue, and active users.

Top 5 Boxing Games on iOS in Switzerland Q1 2023

In Q1 2023, the top 5 boxing games on iOS in Switzerland showcased varied performance trends across downloads, revenue, and active users. Below, we dive into the individual metrics for each game, providing a snapshot of their market presence.

Boxing Star: Real Boxing Fight experienced fluctuations in both revenue and downloads. Weekly revenue peaked at approximately $424 in late January but saw a significant drop to around $51 by early March, before rebounding to about $379 by the end of the quarter. Weekly downloads were relatively stable, with a high of 110 in early January and a low of 29 in mid-March. Active users declined from 574 at the start of the quarter to 215 by the end.

Real Boxing 2 from Vivid Games S.A. showed a steady increase in weekly revenue, starting at $184 in early January and reaching a peak of $346 by the end of March. Downloads also saw a rise, with a notable increase from 145 in early January to 224 in mid-March. Active users followed a similar trend, growing from 209 at the start of the quarter to a peak of 325 in mid-March.

WWE Mayhem had a varied performance throughout the quarter. Weekly revenue started at $244 in early January, dipped to $59 in late February, and then surged to $335 by the end of March. Downloads remained relatively low, peaking at 39 in early January and late March. Active users showed minor fluctuations, maintaining an average of around 80 throughout the quarter.

MMA Manager 2: Ultimate Fight had a modest performance in terms of revenue and downloads. Weekly revenue peaked at $267 at the end of December but dropped to $55 by the end of March. Downloads were stable, with highs of 78 in late January and lows of 23 in mid-February. Active users saw a slight decline from 275 at the start of the quarter to 228 by the end.

EA SPORTS™ UFC® 2 by Electronic Arts showcased a strong presence. Weekly revenue saw a peak of $147 at the end of December but fluctuated around $60-$109 towards the end of the quarter. Downloads were robust, with a high of 362 in early March. Active users consistently remained above 2K, peaking at 2.5K in early March.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023